✒️Scoreboard
Last updated
Last updated
There's a lot of ways to use the Scoreboard, you can change it at language.yml to make look the way you want
This is the basic scoreboard, the config for it is as follows:
The %objectives% placeholder will replace all the lines with your game objectives, you can change the objective names in the same language.yml file.
As version 6.0.0, you can add the placeholder %time_to_win% to display the time it will take for a team to win a Domination match.
As version 6.0.0, with a few tweaks, you can make the Domination Scoreboard look a little similar to something very familiar
The config for the scoreboard above:
For the CTF Scoreboard, you can just add the %ctf% Placeholder. This placeholder will be removed if the game does not have any CTF flags, you can also let the %objectives% placeholder there, it will be removed if there are no objectives.
Here's a list of ALL Placeholders for the Game Scoreboard
%kit%
ALL
Returns the player current kir or class.
None
%class_displayname%
ALL
Returns class display name, returns kit name if using kits
None
%formatted_time%
In-Game Scoreboard
Returns the game time in mm:ss
None
%kills%
In-Game Scoreboard
Returns the kill amount
None
%deaths%
In-Game Scoreboard
Returns the death amount
None
%red_points%
In-Game Scoreboard
Returns red points
CTF Captures-To-Win must be set to -1 OR Score-To-Capture must have a value.
%blue_points%
In-Game Scoreboard
Returns blue points
CTF Captures-To-Win must be set to -1 OR Score-To-Capture must have a value.
%red_kills%
In-Game Scoreboard
Returns red team total kills
None
%blue_kills%
In-Game Scoreboard
Returns blue team total kills
None
%red_points_per_second%
In-Game Scoreboard
Retruns red points per second
The game cannot be only CTF.
%blue_points_per_second%
In-Game Scoreboard
Retruns blue points per second
The game cannot be only CTF.
%red_flags_captured%
In-Game Scoreboard
Returns the amount of red flags captured
The game has to be CTF or at least have the flags set.
%blue_flags_captured%
In-Game Scoreboard
Returns the amount of blue flags captured
The game has to be CTF or at least have the flags set.
%time_to_win%
In-Game Scoreboard
Returns the approximate time for a team to win according to their points per second
The game cannot be only CTF or only TDM. Game objectives has to be set. The formula does not count kills per X time.
%objectives%
In-Game Scoreboard
Returns, and replaces, all next lines with the game objectives
The game has to have objectives, otherwise this line will be deleted.
%ctf%
In-Game Scoreboard
Returns, and replaces, all next lines with the CTF flags and its state.
The game has to have flags, otherwise this line will be deleted.
%players%
Lobby Scoreboard
Returns the current player amount.
None
%mapname%
Lobby Scoreboard
Returns the map name or display name if any.
None
%minplayers%
Lobby Scoreboard
Returns the minimum amount of players for the starting countdown.
None
%maxplayers%
Lobby Scoreboard
Returns the max of players of the arena.
None
%timer%
Lobby Scoreboard
Returns the starting countdown.
None
%state%
Lobby Scoreboard
Returns the game state.
None
%capitalize_state%
Lobby Scoreboard
Returns the capitalized game state.
None
%wins%
Lobby Scoreboard
Returns the win amount.
None
%games_played%
Lobby Scoreboard
Returns the amount of games played.
None
%balance%
Lobby Scoreboard
Returns the player balance.
None