💎Item Parser
To create your items, you'll be using the Item Parser. Here a few examples of how to create items, all of those can be combined, you can add all of them in one item.
Item + Name
DIAMOND_SWORD : name:&e&lSword
Item + Amount
DIAMOND : 1
Item + Amount + Lore Lines
DIAMOND : 1 : lore:&f&lLore line 1 : lore:&f&lLore line 2
Item + Amount + Enchantments
DIAMOND_SWORD : 1 : enchant:DAMAGE_ALL:3
Item + Amount + dye
LEATHER_BOOTS : 1 : dye:RGB or Color Name
Crossbow Loaded State w/Custom loaded items
CROSSBOW : 1 : cbitems:ARROW
NBT can be checked at the Other systems page. NBT will disable some of the parser data from above as it stores its own data:
ARROW : 5 : NBT:{Count:5b,id:"minecraft:arrow"}
1.13+, Custom Player Skulls
Add "texture" to the item tags, the tag can be: UUID, Player name, Base64 or Minecraft skin link, examples:
'PLAYER_HEAD : 1 : textures:https://textures.minecraft.net/texture/cf1054af9c71950fb1ecfd965bc85c72ed3013b10e21c3860d1f06a83ae7e874'
'PLAYER_HEAD : 1 : textures:md_5'
For empty items/slots, just use
AIR : 0
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